Keiji Inafune Announces His First New Game

July 22, 2011 by

Dr Momo

People were moved when Keiji Inafune, best known for the Mega Man series, left Capcom with some rather big remarks on how Japan’s game development was behind. Since then only announcements of his companies were made but now we have an idea on what his next game will be and if you were hoping for anything along the lines of Mega Man or Dead Rising, you’ll probably ridicule it as much as the rest of the internet.

GREE, Index, and Inafune’s new company Comcept will be releasing The Island of Dr. Momo later this year. It is a game for iOS and Android where you play as the mad scientist Dr. Momo who combines animals in attempt to make the world’s cutest thing. Not much beside that is currently known about the game.

Yes, if you’re an H.G. Wells fan, it’s exactly what it sounds like… just cute.

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Nintendo Details The Legend of Zelda Symphony

July 21, 2011 by


A press release sent out by Nintendo today gives some more information regarding the upcoming Zelda Symphony concert to celebrate the franchise’s 25th anniversary. According to the announcement, a concert will be held on October 21st at the Pantages Theatre in Los Angeles with the full tour coming sometime next year.

Tickets will range from $35 and up and go on sale August 1st by Ticketmaster. Along with the concert, Skyward Sword, and the free Four Swords download, the last line of the statement promises that other activities planned for the 25th anniversary will be announced throughout 2011.

The orchestra sounded great during Nintendo’s E3 press conference so this is bound to be a treat for the fans who attend.

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Star Wars: The Old Republic Editions Announced

July 21, 2011 by


Not too long after the rumors and leaks of The Old Republic Collector’s Edition, BioWare has made the news official. Right now, three editions of Star Wars: The Old Republic are available for pre-order. The standard edition is your basic copy of the game with software, game time, and pretty cover.

The Digital Deluxe Edition, which is only on Origin, comes with special in-game items. A Flare Gun, Training Droid, HoloDancer, HoloCam, and a STAP (Single Trooper Aerial Platform if you aren’t a Star Wars buff) are all included.

The biggest set is the actual Collector’s Edition of The Old Republic. The massive set contains all of the in-game items from the DDE along with The Journal of Master Gnost-Dural, a Darth Malgus statue, The Old Republic Galaxy Map, Security Authentication Key Fob, a Music of Star Wars: The Old Republic CD, the game in a metal collector’s case, an exclusive in-game Mouse Droid, and access to a Collector’s Edition in-game store which I assume is better than other stores.

Also, those who pre-order the game will get Early Access to the game. Sounds great for big Star Wars fans and gamers but what about that release date, BioWare?

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Sega Delays 3DS Titles Shinobi & CRUSH3D

July 19, 2011 by

Shinobi 3DS

Relative dates, and even supposed final dates, are never really set in stone when it comes to the gaming industry and with a relative date of September 2011 for Sega’s upcoming 3DS titles, they have proven that is the case.

Sega has given dates for Shinobi’s 3DS outing and the new CRUSH3D. Shinobi will return to form on November 15 and CRUSH3D has been set for a February 21, 2012 release. These are very significant delays for anyone who had hopes of picking these up, especially if the September window had them excited at all. No reason for the delay was given but it’s safe to assume that the teams needed more time to work on the games. Better to have a late coming game than an unfinished one.

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Capcom Contest Suggests Devil May Cry HD Announcement

July 14, 2011 by


Whether you love or hate the new Dante, there’s a hopeful future in store for fans of Devil May Cry. A new contest on Capcom Unity suggests that the rumored Devil May Cry HD Collection for the series 10th anniversary could be announced as early as Comic-Con.

The contest is rounding up fans to create their best piece of DMC art and submit it to the site and the winners chosen will win a copy of a “to be announced Capcom game” upon release. At Comic-Con, Capcom has a new title that will be announced and it’s shaping up that it may be the HD Collection fans have been wanting since this HD remaster trend started. The general idea is that with Ninja Theory’s DmC on the way, anything related to Devil May Cry would have to be an anniversary collection. Chances to enter the contest end on July 29th.

The Devil May Cry games are something I wouldn’t mind playing through again in HD, especially if it was more of an anniversary collection than just a disc with HD ports. Regardless, time will tell whether this is the case or not. Devil May Cry celebrates a decade of gaming on October 17.

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Final Fantasy Versus XIII Still Just a Fantasy

July 13, 2011 by

Versus XIII

If there’s one game that many Final Fantasy fans are looking forward to it’s Final Fantasy Versus XIII. While it doesn’t have a mainstream following right now, many followers of the franchise are more excited for Versus than XIII, XIII-2, and Type-0 combined.

The five year wait has been long with very little about the game known. Well, the wait is about to get longer according to a Famitsu interview with Tetsuya Nomura in which he states that the game is preparing to enter full development and that they are focused on getting XIII-2 and Type-0 out first. According to the story he didn’t say much else other than that they were removing in-game cutscenes that the play can’t control and keeping the series time-honored pre-rendered scenes and realtime event sequences to structure the story.

Game development is my hobby so I know that when they say it’s entering full development, that means it’s shifting into their main focus because the top staff work on all Fabula Nova Crystallis games and some have priority over others. I wouldn’t expect much at this year’s Tokyo Game Show but none of this means it couldn’t see a release by the end of 2012.

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Dust 514 Gets a Cover Charge

July 11, 2011 by

Dust 514

Back at E3, Sony and CCP showed off Dust 514 for the PS3 and explained how it connects with the PC’s EVE Online. Today, CCP’s CEO, Hilmar Veigar Pétursson, told how they will manage the launch of Dust 514 into this plan.

Pétursson explained that Dust 514 will have what he called a cover charge that is paid upfront in the beginning to play the game. It’s not money totally lost though because later you will receive credits as in-game currency.

“In the beginning you have to pre-buy credits, so you pay something like $10-$20 to enter the game and you get the equivalent number of credits in the game once you do that. We call this the ‘cover charge’.”

CCP’s CEO did state though that they might make Dust 514 fully free-to-play down the line but that the cover charge will be required for their launching of the game. There’s no word on how far off total free-to-play form is from the launch and charge though.

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Limbo Gets a Date for PSN & Steam

July 8, 2011 by


It wasn’t too long ago that we saw ratings info spring up the information that Limbo was coming to the Playstation Network soon followed by the confirmation from it’s developer, Playdead. Well, anyone who thought that they might a while have to wait for the XBLA favorite to hit PSN and Steam, you have some good news.

It has been revealed that Limbo will be arriving very soon on PSN in North America on July 19th, and a day later on July 20th for Europe. There aren’t any set Eastern dates for the PSN version yet. The game will also hit Steam worldwide on August 2nd.

So for all of you who haven’t experienced Limbo yet because of console exclusivity you now have a date to get your hands on it.

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Namco Bandai Sues CD Projekt RED

July 8, 2011 by

The Witcher 2

If you know anything about The Witcher 2: Assassins of Kings, you might know that it has about four or five companies who publish it across the world. One of those publishers has filed a lawsuit against the parent company of CD Projeckt RED, Optimus SA.

It seems as if Namco Bandai, the publisher of The Witcher 2 on PC in Europe, has an issues with THQ publishing the PAL version of the game for Xbox 360. The company also states that CD Projekt violated contract by removing the PC’s DRM without permission and they are withholding about $1.75 million dollars from the developer because of the issues.

Optimus and CD Projekt responded by stating that Namco Bandai was contracted only for the PC version and they took steps to make sure that was clear and they believe that the “claims are unfounded.”

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Vita Not to Carry the PSP’s Mistakes

July 8, 2011 by


Sony Worldwide Studios President, Shuhei Yoshida recently talked to regarding many aspects of Sony’s upcoming handheld, the Playstation Vita. In the interview, Yoshida stated that they always had the $249 price point in mind ever since they began planning the Vita about three years ago. Working with the features they wanted to implement and the price they were trying to achieve within budget made them look at every option they had. He stated that this is how their process was different from the PS3. Yoshida also explained where they went wrong with the PSP.

“We were very happy having something very close to the PS2 experience in a portable format with the PSP, but we didn’t do a good enough job creating the proper interface to really play games with graphics in 3D.”

Yoshida points out the Vita’s second analog stick as the result and that the PSP’s graphics were quickly outdated by the player’s comfort with the newer HD consoles. With graphics simply not being enough, he reasoned that interface and innovating it with the touch screen and camera was a focus.

One last thing covered by the interview was Sony’s promise that the transition of developers to the Vita would be smooth and cost-effective.

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