July 20, 2011 by Jason Oliveira
This weeks Famitsu magazine revealed details on the newest project of Suda51 titled Lollipop Chainsaw. The game is a Third Person zombie action game with a “pop” style. The player takes on the role of Juliet Starling a cheerleader tasked with fending off the hoards of zombies that have infested her highschool. One of the main differences from Lollipop Chainsaw when compared to other zombie action games is its stylized gore.
“Instead of sprays of blood, we have the zombies emitting bursts of pink light,” ”When it comes to gore, we can certainly go that way if we want, but we wanted to give the game more of a ‘pop’ feel.”
Yoshimi Yasuda of Kadokawa games has stated that the game already has a publisher in line for release in English but he did not mention the publisher’s name. No release date is known as of yet but the game will be coming to both the Xbox 360 and the Playstation 3.
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Final Fantasy Type 0 will be released in Japan on October 13th and ship on two UMDs. No word on an international release date has been given so far.
And…that’s about all I have to say. No use padding this post out, as people who actually care about this game will already be familiar with it.
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Bummed out about not being able to participate in the Japan-only Armored Core 5 closed beta (see here)? Well, you’re in luck, as Dengeki Online reports that footage of the PS3 version of the beta will be streamed live over Ustream on July 21st. The event is known as ~Armored Core V – The TEST for Reboot~ and will show off team battles among other things, to allow fans who can’t participate in the beta to see how the game is coming along.
When?
Thursday, 21 July 2011, 19:00:00 JST (For reference: Corresponds to 6 AM EDT)
Where?
http://www.ustream.tv/channel/armoredcorelive
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Here’s some more Dragon’s Dogma for you. Capcom revealed some information about the different classes you can choose in their upcoming Xbox360/PS3 fantasy adventure game. The three base classes are Fighter, Strider and Mage, with Strider being the quick and nimble class that uses bows and arrows to attack from a distance (Fighter and Mage should be self-explanatory, really). When you level up enough, you’ll get access to the advanced classes Warrior, Ranger and Sorcerer respectively. These are pretty much just improved versions of the base classes, giving you more health, range and access to better spells etc. While only having three classes plus their advanced counterparts seems a bit anemic, you’re not limited to these three choices, as you can mix and match your own custom class. Capcom will release more info on this system in the next few days.
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Castlevania: Lords of Shadow was a worthy entry in the long-running Castlevania franchise and definitely the best 3D Castlevania to date. Now Konami released some official concept footage of the game, featuring none other than Simon Belmont, the original NES vampire hunter. While I actually liked Gabriel quite a lot, I wonder how the game would have turned out with Simon as the main man. Check out the video after the jump.
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Back at E3, Sony and CCP showed off Dust 514 for the PS3 and explained how it connects with the PC’s EVE Online. Today, CCP’s CEO, Hilmar Veigar Pétursson, told how they will manage the launch of Dust 514 into this plan.
Pétursson explained that Dust 514 will have what he called a cover charge that is paid upfront in the beginning to play the game. It’s not money totally lost though because later you will receive credits as in-game currency.
“In the beginning you have to pre-buy credits, so you pay something like $10-$20 to enter the game and you get the equivalent number of credits in the game once you do that. We call this the ‘cover charge’.”
CCP’s CEO did state though that they might make Dust 514 fully free-to-play down the line but that the cover charge will be required for their launching of the game. There’s no word on how far off total free-to-play form is from the launch and charge though.
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Capcom Japan released a batch of new screenshots today, showing off one of the bigger monsters players will be fighting in their upcoming open world fantasy game Dragon’s Dogma. Lurking in dungeons at the beginning of the game, would-be adventurers will have to fight the Chimera, the creature from Greek mythology that’s part lion, part goat and has a snake for a tail. While it’s a lot bigger than your average human adventurer, it’s very quick and nimble, forcing the player to coordinate with his other party members to force it into a corner and take it down. The thing looks quite badass, so hit the jump and take a look for yourself.
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Couldn’t run the prototype of Black Death? Well you’re in luck, as Darkworks just released a trailer for their upcoming survival horror title featuring footage from the early build. Hit the jump to check it out.
Also, the band Low Distortion Unit made their soundtrack for the prototype freely available on their website. So if you like what you hear, head on over to their official site and grab yourself a copy.
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Sony Worldwide Studios President, Shuhei Yoshida recently talked to Gamesindustry.biz regarding many aspects of Sony’s upcoming handheld, the Playstation Vita. In the interview, Yoshida stated that they always had the $249 price point in mind ever since they began planning the Vita about three years ago. Working with the features they wanted to implement and the price they were trying to achieve within budget made them look at every option they had. He stated that this is how their process was different from the PS3. Yoshida also explained where they went wrong with the PSP.
“We were very happy having something very close to the PS2 experience in a portable format with the PSP, but we didn’t do a good enough job creating the proper interface to really play games with graphics in 3D.”
Yoshida points out the Vita’s second analog stick as the result and that the PSP’s graphics were quickly outdated by the player’s comfort with the newer HD consoles. With graphics simply not being enough, he reasoned that interface and innovating it with the touch screen and camera was a focus.
One last thing covered by the interview was Sony’s promise that the transition of developers to the Vita would be smooth and cost-effective.
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Game Informer blew the lid on Bethesda’s newest IP in their reveal for the August 2011 cover of the magazine. A little while ago, it was noticed that Bethesda had trademarked a game called Dishonored and today the existence of the game was confirmed.
Dishonored is described as a first-person stealth/action adventure game from Arkane Studios and according to the reveal, it has some pretty big names attached to the project. Along with Arkane Studios’ own Raf Colantonio, the project has Harvey Smith (best known for his creation of Deus Ex along side Warren Spector) and Viktor Antonov (designer of Half Life 2′s City 17) on board.
Though we don’t know much right now, Dishonored sounds very promising already but we’ll have to wait until the full reveal for all of the details Bethesda is willing to share.
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